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- CrashGame
Crash is a real-time multiplier game. A curve starts at 1.00× and rises until it crashes at a random point. You win if you cash out before the bust; otherwise the stake is lost.
- PlinkoGame
Plinko is a path-based multiplier game. You choose rows and risk, drop a ball, and land in a bucket with a payout multiplier. Row count and risk reshape the distribution of outcomes.
- MinesGame
Mines places a chosen number of mines on a grid. Each safe reveal increases the multiplier. You may cash out after any safe tile or continue and risk hitting a mine.
- DiceGame
Dice exposes the probability slider directly. Choose a target chance (or multiplier), roll, and win if the result falls on the correct side of the threshold.
- BlackjackGame
Duel Originals Blackjack is a digital blackjack variant with fast dealing and clear rules. Basic strategy reduces user error; it does not eliminate house edge unless rules explicitly allow a theoretical edge.
- RouletteGame
Roulette Originals map classic outside/inside bets onto an RNG wheel. European-style single-zero math differs materially from double-zero layouts.
- KenoGame
Keno lets you select spots and compares them against a drawn set. Payout tables define RTP; hit rates fall quickly as picks increase.
- LimboGame
Limbo is an instant target-multiplier game closely related to Crash math without the animated rise. You set a target; the roll either meets it or not.
- Coin FlipGame
Coin Flip is the simplest Original: pick a side, wager, and resolve. Ideal for teaching edge, EV, and why “50/50” marketing still includes a house take.
- What Are Duel Originals?Guide
A clear definition of Duel Originals: in-house, fast-round games with transparent parameters, published RTP targets, and provably fair verification.
- How Provably Fair WorksGuide
Learn server seeds, client seeds, nonces, commitments, and how to verify that a round result was not altered after the fact.
- Understanding RTPGuide
Return to Player explained without marketing fluff: long-run average, sample variance, and how to read published percentages.